Zombies. Those creepy undead creatures. Ever since George Romero showed us just how nasty the undead can be, zombies have become a staple of good (and bad) horror. And they come in all shapes and sizes. The only thing as varied as the zombies are the ways in which resourceful protagonists come up with to send them back to the grave. But one of the most interesting weapons of choice has to be the bowling ball, as we see in Zombie Bowl-O-Rama.
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Zombie Bowl-O-Rama uses the same mechanics as other casual computer bowling games such as Polar Bowling. Facing down a pin-rack of zombies at the other end of the lane, set your horizontal position, your ball speed, aim, and bowl! As the ball careens down the lane, you can control it's direction with the mouse. While at first it is a convenient way of correcting a missed aim, it soon becomes a necessity as obstacles are thrown in your path that you either need to miss or recover from hitting. A well-aimed shot will hopefully result in the satisfying image of zombies flying in all directions, cursing your mad bowling skills. After bowling your spare, though, any zombies that are remaining will march forward down the lane, making way for the next rack. Hitting these guys will make them disappear. Unfortunately, they will not fly back and help you with the current ten-zombie grouping.
Adding to the fun and mayhem of this undead sports spectacle are the inclusion of power-ups that appear as gravestones. Hit them and they are added to your inventory. There are two types of power-ups: green and red. The green power-ups are ones that you can use to affect your own bowling to the positive, such as giving you ball a fiery boost, or turning the ball and the zombie to ice to make them easier to take out. The red power-ups are ones that you can use to adversely affect your computer-controlled or human opponent. These include a werewolf that sits at the side of the lane and pulls or pushes the ball into the gutter with its howl, barricades that you need to steer your ball around, or one that turns the ball into a head of cabbage, with the zombie-killing force of a head of cabbage (i.e. not a heck of a lot).
As you progress through the levels, you will move from the bowling alley to the streets of town, bowling day and night, and eventually back to the graveyard as you drive the undead hordes back to their eternal rest. As you do this, you can unlock trophies, such as bowling a 300 game, getting a strike against dancing zombies, or winning the game without using any power-ups at all (but where's the fun in that?). Or course, if the trophies aren't enough to keep you coming back, the chance to take out zombie hordes against a friend or family member will be.
Analysis: Okay, let me get one thing out right now: Zombie Bowl-O-Rama is fun. A lot of fun. Really too much fun than it should be. It is the kind of game that sits unobtrusively on your computer, quietly beckoning you to play just one more round, forcing you to push aside everything else your working on to satisfy the need. It's the kind of gaming crack that makes a classic time-waster like Bejeweled or any number of solitaire variants. Whether it's the way the game controls, the fun power-ups or the fact that you're bowling down zombies, Zombie Bowl-O-Rama has an eerie undead grip that just won't let go.
The controls are very forgiving for those, like me, with absolutely no aspirations or illusions of ever being part of the Pro Bowlers' Tour. The chance to take control of the ball's path down the lane makes of a lot of fun, as you try to swerve to miss obstacles, hit power-ups, and then try to bring the ball to bear on the zombies at just the right angle to pull a strike. The manner in which you set up your shot is very intuitive, and I like the fact that the power of my bowl is not left up to a properly timed click, like so many other computer sports games. Makes it feel less random and more like I actually have control over what I am doing.
There is a nice variety of zombies you will find lumbering at the other end of the lane, from business men with mobile phones to punk-rockers with mohawks to construction workers with coffee thermoses. At the beginning of each frame, the lead zombie will do a variety of actions to taunt the bowler, yelling things like "Brains!" or doing a cut-throat motion with it's arm, while the other zombies get their own animations. Some will throw their hands in the air like they just don't care, some juggle their eye-balls, while others will slap their undead butts mockingly. While the variety of zombies and animations is nice, it would have been even better had there been more.
Graphics and sound are done quite well here. The whole idea of a 50's-style horror movie holds well throughout the game, from the menus to the background designs, even the clothes that the zombies are wearing. Graphics are in 3D, and were nice and smooth on my computer. Should you run into performance troubles, there are three detail levels that you can set the game to in order to alleviate the problems. Rocking music and nice bowling sounds round out the auditory package.
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Zombie Bowl-O-Rama is an enjoyable bowling game in which the pins are funny zombies. Like in any bowling game, the objective is to strike as many pins as you can to defeat your opponent.
Scruffy (voiced by David Herman) is the Planet Express janitor and a recurring supporting character. He tells Hermes he is responsible for "Toilets and boilers, boilers and toilets, plus that one boiling toilet. Fire me if'n you dare." A character looking very much like Scruffy first appeared in "A Fishful of Dollars" as a masseur for Bender, but he was later added to the cast as an infrequently-seen staffperson at Planet Express with the second-season episode "Anthology of Interest I". Scruffy generally approaches both his job and the rest of his life with a high level of apparent apathy, as shown in "Parasites Lost", in which he ignores a broken boiler in the Planet Express headquarters to read a pornographic magazine, and continues to read even after the boiler explodes, declaring, "Scruffy's gonna die the way he lived." In "Future Stock", it is revealed that he is deeply fond of the company, and owns four times as much stock as the other employees. The first several times he is referred to or seen by his co-workers, they ask who he is, to which he replies, "I'm Scruffy. The janitor." A running gag in Scruffy's early appearances is that no one remembers having met Scruffy before, nor does he remember them, even after they have been seen interacting in multiple previous episodes. This gag is eventually dropped. He is shown several times to read porn magazines like National Pornographic and Zero G Juggs (parodies of actual magazines, National Geographic and Juggs). The Season 6 episode "The Prisoner of Benda" reveals that he is in love with his robotic wash bucket, but avoids entering into a relationship with it. He is murdered by Robot Santa in the non-canonical anthology episode "The Futurama Holiday Spectacular". In "Law & Oracle", it is revealed that Scruffy died at some point and was brought back to life as a zombie, remarking that "Life and death are a seamless continuum." Scruffy was seen in the 2014 The Simpsons crossover episode "Simpsorama" with the rest of the Planet Express staff. 2ff7e9595c
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